Red Wizards' Gambit
5-Week Adventure | Beginner Friendly
The mystery has only just begun.
Following our Red Wizards’ Gambit introductory one-shot, your party now has the opportunity to continue the story with a five-week Dungeons & Dragons adventure.
Designed for newer players who are ready to experience their first ongoing campaign, this adventure lets you develop your character, get to know your party, and discover what makes a continuing D&D campaign so much fun.
The Adventure Continues...
The ambitious Red Wizard Delia D’caryn has set a dangerous plan into motion.
Several vremyonni—Rashemen's gifted magical craftspeople—have been kidnapped and forced to use their unique connection to spirit magic to create pieces of a powerful artifact.
Delia believes that once these pieces are brought together, she will possess the power necessary to accomplish something the Red Wizards have long desired: the conquest of Rashemen.
But kidnapping the vremyonni is only the beginning.
Chaos is spreading across the land, forcing Rashemen's defenders to divide their attention while Delia's true plans unfold in the shadows.
Your party has already begun investigating the threat. Now it's time to discover just how deep the Red Wizards' plot goes—and whether you can stop it before it's too late.
Campaign Details:
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Start Date: Saturday, September 12th
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Time: 10:00 AM - 1:00 PM
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Schedule: Runs every Saturday
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Duration: 5 weeks
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Starting Level: 3
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Price: $150 total
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Player Cap: 6 players
Requirements:
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2024 Player’s Handbook
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D&D Beyond account
Optional:
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Tablet or computer for digital character sheets and tools
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